
About
I'm Paul, a product designer focused on clear interfaces for complex workflows.
I design interfaces that help people understand what they're looking at and what to do next.
My background combines UI design, visual systems, illustration, and QA, which helps me think through both the surface of an interface and the edge cases behind it.
I like the part of design where clarity becomes practical: stronger hierarchy, cleaner flows, responsive layouts, better states, and details that make a product feel easier to use.
That practical mindset carries outside of work too. I make functional 3D prints, build computers, work on home servers and home automation, take on DIY projects, and turn small product ideas into real things when I want to see the idea in action.
If I want to make something, fix something, or understand how it works, I'll find a way.
Skills
How I shape product work.
Product / UI strengths
- Product design
- UI design
- Information hierarchy
- Interaction patterns
- Responsive design
- Design systems thinking
- Prototyping
- Visual design
- Iconography
- Illustration
- Detail-oriented problem solving
- Functional 3D design
Tools
- Figma
- Adobe Illustrator
- Adobe Photoshop
- Adobe After Effects
- HTML / CSS
- Sketch
- Zeplin
- Fusion 360
- Excel
Currently learning
- JavaScript
- React / Next.js
- Tailwind
- AI-assisted prototyping
Contact
Have something in mind?
Reach out if you want to talk design, useful tools, or a problem that needs a practical eye.